ff3 max stats

Finally, I think this FAQ does a really good job of explaining this, as well as several other things. Please expand this article into a full one. The final way to increase stats is through the use of items: These items are rare. Agility soft caps at 170 with any extra points only deciding first hits (unnecessary with the First Strike ability). The stat … They have an opportunity to gain HP, but no chance for any stat gains. Magic is a factor in determining the damage you do with magical attacks. So I suggest of you doing this for testing only, don't try this as for a Perfect Game Save. Since Agility boosts Evasion-% point-for-point, a character with high Agility is even more likely to gain further Agility increases. ngplus.net/index.php?/files/file/12-final-fantasy-vi-brave-new-world Using junctions it is possible to max out a character's stats without any bonuses, but this requires high-powered magic, whereas the bonuses allow the player to reach the maximum value with lesser spells, freeing their stronger stock to junction to stats that cannot have bonus increases. This set amount is determined by the job I have at the time I level up (like Dragon's Dogma, if anyone's played that). Number of followers 82 Number of moderators 4 Number of guides 10 Number of resources 2 Date added 12 May 2015, 23:38. Number of IL runs 0 Number of Full-game runs 173 Number of runs 173 Most recent run 7 Nov 2020, 12:00. In the International Zodiac Job System version, the player is asked to choose a job class for each party member, and once selected, the job cannot be changed. Humans and mutants also can gain an increase to maximum HP if they survive a battle. Increasing Stats. The mutant easily kills the second enemy with a rechargeable ability. _C0 Max Stats _L 0x001F8531 0x00000063 _L 0x001F8532 0x00000063 _L 0x001F8533 0x00000063 _L 0x001F8534 0x00000063 _L 0x001F8535 0x00000063 _C0 No Negative Status _L 0x001F8537 0x00000000 _C0 Job Modifier _L 0x001F85F0 0x00000000 _C0 Quick Job Level Up _L 0x801F85FA 0x00170014 _L 0x00000068 0x00000000 _C0 All Jobs Level 99 _L 0x801F85F8 0x00170014 _L … With abilities that increase maximum HP, the player can still reach 99,999 HP with only 310 HP nodes. In battle it can be dropped by or mugged from Raijin. Stats applies to both party members and enemies. Further stat boosts depend on what augments the player has given them, each augment being tied to one or more specific stat, and thus giving a set boost to those stats on level up. HP caps at 9,999 and MP at 999 or 99,999 HP and 9,999 MP with the Break HP Limit/Break MP Limit abilities. However, almost every character in the game will have 9999 HP when they are wearing a Red Cap at max level. As these are all one time encounters (except Raijin who is met twice), the only way to get a continuous supply is to refine them using Doomtrain's Forbid Med-RF as described below: The player can use a combination of the gil trick and card refining to max any stat other than Evade, but it is very time consuming. For example, when Steiner equips his sword Defender, his Spirit temporarily increases by three. Most of his stats simply change to their Holy Dragoon values, but his HP and MP remain as they were when he was the Hooded Man. If playing the Advance release, the player may take advantage of the level reset glitch to maximize character stats. Espers grant stat bonuses at level up, so the best way to maximize stats is to keep characters at a low level until earning stronger espers, so that they will get more stat boosts. This isn't really a huge deal, unless you want to eventually have 9999HP (which isn't really necessary). The formula which determines HP growth upon levelling up depends partially on your Vitality - therefore, characters with higher Vitality will gain more HP. To Max Stats, press Y to enter the menu, then scroll to the very bottom to the tab labeled "Max Stats." If anyone has activated a node that has been cleared, their stats will drop as if it wasn't ever there. Your job class then applies a modifier to those stats. Given that Ashe has the highest base Magick and lowest base Strength, she makes for a good Bushi, Knight, or Monk that all have magick abilities which benefit from Ashe's higher base Magick stat since the License Boards themselves don't give any Magick boosts. In addition to these automatic increases, the Bonus values also increases based on the stat bonuses given by equipment. Activates Magic, Magic Defense, or MP nodes. Enter a battle (preferably with a Goblin, but anything that can't damage you beyond one damage is fine) 3. 10.8k 2 2 gold badges 18 18 silver badges 25 25 bronze badges. Clears stat nodes from grid. Also, any Speed over 235 will cause an extremely slow ATB bar due to how the game is programmed. HP growth is based on level and Vitality. Speed and Spirit max at 50, while Strength and Magic max at 99. A mod that changes the layout of the Final Fantasy III PC menu. One must be careful not to scare a party member away by reducing their Bravery too low, or raise their Faith too high and cause them to leave the party in favor of a pious life. When he defeats Dark Kain and becomes a Holy Dragoon, Kain will retain his level, but his stat growth is different from his time as the Hooded Man. CELES ----- Base Stats: Vigor: 34 Speed: 34 Stamina: 31 MagPwr: 36 Most possible levels for stat increasing: (Note: Celes can equip a +1 esper from level 5 to 6, so I consider it half a level worth of stat boosting. Once the player can purchase Clear Spheres at the Monster Arena, they can use them to blank spots on the Sphere Grid and fill them in with stat-boosting spheres of their choice. The Job's stats raise depending on its Skill Level. There aren't many bosses where only one or two attacks finishes the battle, so it is likely that everyone will get a chance to take an action in any case. More Str Up can be mugged from Right Probe. Following the recommendation above will always give you a good LNC & DRG build. Not children around it. So I suggest of you doing this for testing only, don't try this as for a Perfect Game Save. The Orator's Praise, Intimidate, Preach, and Enlighten (and, to a lesser degree, Ramza's exclusive Squire abilities Steel and Shout) can also be exploited to alter Bravery and Faith; a fourth of any change in Bravery or Faith during battle is permanent. Remove this notice upon completion. Obviously, this scenario is only generally applicable in random battles. This mod fixes that by making the menu more clean and simple. All stats: +7; The Onion Knight can equip every normal weapon (excluding ultimate weapons), and every Black and White Magic spell. Version 2.0! The robot and monster easily kill the first enemy and the human easily kills the second enemy before the mutant acts. Because stats are fixed within each Job, choosing a low Vitality Job will result in a character with relatively low Max HP. Every playable character has unique stat progression, making them slightly better suited for certain roles, but every character can wear any equipment piece and learn every ability, making them largely interchangeable. The mutant has an ability that can kill the second enemy on its own. DEF, MP, FIR, ICE, LTG, and DMG enhancers can all be farmed by purchasing phantoma and trading them with the appropriate cadets. Similar to Final Fantasy VII, leveling up a character grants a varying amount of HP and MP. The player will have to leave one stat out, or can raise them all equally. Counter-intuitively, Balthier and Fran are actually the slowest with the weapon types they start with: guns and bows respectively. Guard for however many turns are required by the job class, and then attack. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. Each character's stat growth is determined by their job when they level up after gaining 100 exp. The stat boosts are HP +10, MP +5, Strength +1, Speed +1, Stamina +1, Intelligence +1, and Spirit +1. The third scenario. The lowest Character LV to beat the Final Boss, as far as I have seen, is two 28's and two 29's; So getting Max HP to 9999 is not necessary. There is also a Spd Up as part of the Big Bad Rascal sidequest. Re: Final Fantasy IV DS: Augment Guide/Max Stat Tables[Spoilers] « Reply #9 on: September 12, 2008, 01:00:18 AM » UPDATE: I've made space on my Augment Guide and removed the FAQs section, in favor of replacing it with my original recommendations for augment distributions, to … The max number you could get for these stats are 9999 for HP, and 255 for the rest. At level 99 all permanent party members have over 9,700 HP at minimum, and at least 990 MP, with the exception of Umaro, who has 989. Only 18 MP nodes are required to reach 999 MP, and with abilities to reduce the MP cost of spells and skills more is not needed. Characters gain greater stat boosts due to the stat values on their equipment. It is possible to save the game before a character levels up and try again to get the best bonus every time a character levels up, but this is time consuming. In the classic release, character stats are fixed until level 70 and further leveling up can either increase or decrease stats. The equipment pieces with the greatest stat values are found at the latest portions of the game. Maxing in the PAL/Int/HD versions depends on the chosen grid. This request can be discussed on the associated discussion page. Thus, leveling with a high Vitality job, like Knight or Black Belt, makes it easier to reach the 9999 HP cap. Max Stats (FF X) Hallo, ich hab mal ein paar fragen zu max stats. Most things that hit above 9,999 HP will one-shot regardless. All characters gain different HP and MP per each level, and between level 50 and level 77, a character will gain at least 130 HP, while MP growth is maximized between level 10 and level 35. Therefore, the player should minimize the number of uses of consumable items to save GP. lol well, at max, you can deal about 1million hp in 2 … Final Fantasy III is a role-playing video game developed and published by Square for the Family Computer.The third installment in the Final Fantasy series, it was released in 1990. With the use of the Add Status support ability and the Stop status to avoid gaining experience, it is possible to keep the party at Level 1 until Pandemonium. Those stats stay with me forever. After those encounters, there are none that require the party to gain experience until all the equipment in the game becomes available. Take your favorite fandoms with you and never miss a beat. The stats are measured from OnionKid, except for MP which is compared to that of Sage. Keeping at least one Master Sphere may be useful just to check if a character's Sphere Grid has been completed, as trying to use Master Sphere on a character who has activated all nodes has it grayed out, otherwise, it will show where the remaining nodes are. It is recommended to save the game before filling in nodes, particularly when obtaining the Saboteur and Synergist large node bonuses. Therefore, to maximize party members' stats, one must remain at level 1 until all of the best equipment become available. FINAL FANTASY® III, one of the best-loved games from the epic RPG series, available on Steam. Final Fantasy Adventure [edit | edit source] Defeating monsters yields Experience and GP, the former's accumulation leveling up the player and asking what type of stat they want to boost. Best Solo Stats Increase- This part will offer the best combination of raising one stats to the max as possible, since levels go up to only 99, many stats can't go to the max of 99. HPMod and MPMod begin at 250 and 200, respectively and increase irregularly with level. Therefore, in order to maximize the potential for stats with humans and mutants is to at least have their turn come up in every battle. 2. Degenerator traps are useful in optimizing stats as they reduce character's level by 1, and thus reduce the stats of that character by the amount they would have gained by leveling up once in that job. Unlike other games, characters' stats—with the exception of HP and MP—do not rise on leveling up, but are instead boosted by equipping weapons, relics and magicite. For best results, ensure that the parent width is a static value. The PC version uses the touchscreen button style layout, from the Android/iOS release, which looks awkward on a big screen! Third, I can't figure out when stats increase, and whether or not they stay when I switch jobs. The only classes where base stats matter for the primary role are Foebreaker and Shikari, which are best for Fran and Balthier respectively. The values given here are the initial values, for Skill Level 1. Each character has a different Stat Base. The robot and monster have high agility, the human has moderate agility, and the mutant has low agility. Min-maxing is a gameplay term used in reference to many video games, particularly RPGs. Large nodes give certain bonuses depending on which role is leveled up: There are 197 large nodes that can be filled in each character's Crystarium. So I recently decided to go back and play the older Final Fantasy games, or at least, the ones I had easy and convenient access to (namely, 3-6 on Steam). HP maxes at 9,999 while the other four stats max out at 255. Therefore, a player should ensure that all humans and mutants survive the battle as often as possible. I consulted them regularly both for this guide and as a player of FF9. Stats are capped at 99, and thus even Ashe in high tier heavy armor will cap out at 99 Strength despite having the lowest natural Strength. To ensure 9,999 HP, a character must equip Diabolos for any two levels between the given range, or equip Bahamut from Level 68 to 71—the most any character needs for 9,999 is an extra 216 HP, which Diabolos's 200% bonus ensures regardless of specific level, while for Bahamut the three given levels offer 160 and 162 increases to HP, the highest of any natural gain, which multiplied by 150% will give a net bonus of 240 HP. For purposes of min-maxing, it is best to not upgrade Odin into the Raiden magicite. HP enhancers can be farmed one-at-a-time in the Escaping the Imperial Capital mission. After this scenario is over, both the human and the mutant may gain a stat bonus, and no consumable items were used. re: Max stats omega is unbeatable without holy wars and if your good enough without getting hit by him! Balthier and Basch make good mages, as they they'll cap their Magick stat regardless, but their innate higher Strength (plus innate Steal for Balthier) makes them more useful during the periods they aren't casting magick. Notably, all enemies in Gelnika morph into Sources. You can see what basic stats various combinations of jobs and subjobs would have, by using a Stat calculator. The main way of min-maxing would be to pay attention to the characters' action time with each weapon type, as some faster than others. By min-maxing for Agility as soon as possible, party members can equip heavy armor, such as the extremely-heavy Genji Armor, while retaining a high or even maximum Evasion-% value. Hoping someone can shine a light on this. The same is done just before a character joins the party, as their HP and MP are determined there as well. Thanks to KADFC for his Max Stats Guide, and especially Terence for discovering the formulas that govern stat growth! A high Evasion-% can be attained by equipping shields, which boost Evasion-% based on the quality of the shield and the user's shield skill level, while avoiding heavy armor with high Evasion-% penalties. As such, players can use jobs with good all-around stats to make characters stronger overall, or use specialized jobs, like the Ninja, to make them excel at a particular set of jobs. Equipment which increases a stat (specifically, Strength, Magic, Spirit, and Speed) temporarily when equipped contributes a fractional, permanent bonus if it is equiped when a character gains a level. Players can create a powerful character in terms of physical attacks, a powerful magician with strong magic attacks, or anything in between. The following is a list of stats in Final Fantasy VI. The turn order during battle is generally determined by the agility of the unit. The Onion Knight is the best class in terms of stats once you get to character level 90+ (which again, is not really necessary). Run stats. For example, let's say there are two enemies against the player's party of a robot, monster, human, and mutant. The maximum possible HP and MP varies between characters. Once confirmed, this choice cannot be undone. It is impossible to clear ability nodes. It is possible, albeit very time consuming, to acquire perfect or near-perfect HP and MP amounts for each character by saving and reloading just before they level up, and keeping the bigger increment. Dark Ixion, Cactuar King and Don Tonberry are the best options for AP farming. However, their stats are very low all around, until character level 92, when their stats skyrocket, eventually making them the best job in the game. The maximum value for any of your stats is 255. The number of nodes that can be cleared and filled in with other spheres depends on the game version: 751 nodes on the Regular Sphere Grid (NA/JP), 775 nodes on the Standard Sphere Grid (INT/PAL/HD), and 707 nodes on the Expert Sphere Grid (INT/PAL/HD). Forums. -Max Tidus, Wakka, Rikku stats and get Luck to 130-Farm HP spheres to fill empty nodes-Defeat Nemesis in Monster Arena-Steal Lvl 4 Key Locks from Nemesis (I needed 27, got it in about 20 minutes)-Complete Tidus, Wakka, Rikku sphere grid-Complete everyone else's sphere grid, except for Luck-Defeat Dark Aeons & Penance -Use clear spheres to clear luck nodes and fill with HP spheres … The stats that increase by leveling are as follows: The StatBonus values start at 0. Humans and mutants can gain stats even if they do nothing in battle, as long as their turn has come up even if the action they were to perform would now do nothing. After maximizing those stats, the player can use the remaining large nodes to increase Serah's HP and Noel's Magic. Speed and Spirit max at 50, while Strength and Magic max at 99. General stats. All enemies must be above level 30. Activates Agility, Accuracy, or Evasion nodes. This means that if the player makes Basch one of the physical classes, he will have "wasted" some of his base Strength. Some Guardian Forces have innate support skills that grant a permanent increase to base stats on level up, so to maximize stat growth the player should keep their characters at a low level until they can equip these. Higher agile characters generally act before lower agile characters, although this is not 100% true most of the time due to random factors. Increasing HP beyond 600 is time-consuming, as HP potions only function to their listed maximum before increasing only a single point of Max HP, and there are no HP potions superior to HP600s. To maximize the other stats the player can obtain stat bonus Sources by morphing certain enemies. Though the percentage can be confusing, treat the Evasion stat as such, on a scale of 128 instead of 100. This is the ideal scenario. Max HP: 2 - 4 levels of Bahamut (HP +50%) is fine. Characters' stats largely depend on the job they are in, but, to a lesser degree, also the jobs they have leveled up in. Only buff HP if you don't plan on getting to 99. ATK enhancers require a significant amount of Rouge Phantoma, which cannot be purchased, but by reaching Level 99, attending every Lecture, and equipping one of the better weapons for each character, they will already reach 255 Strength or close to it. The player will need to place 40 Strength Spheres, 51 Defense Spheres, 46 Magic Spheres, 59 Accuracy Spheres, 21 Agility Spheres, 44 Evasion Spheres, 29 Luck Spheres. As Leviathan, Gilgamesh, Cactuar and Diabolos are espers exclusive to the Finest Fantasy for Advance, mobile and Steam releases, in the SNES and PlayStation versions Odin is the only esper to grant a Speed bonus. Serah and Noel can increases their HP, Strength, and Magic using small and large nodes on the Crystarium. Due to the Marcus/Eiko stat bug, Marcus's stat growth transfers to Eiko without affecting her level. While most stats are raised by performing actions in battle, the chance to gain Agility is based solely on the user's Evasion percentage. Items equipped on humans and mutants generally have a limited number of uses before they break or are exhausted. Your job level doesn't affect your stats at all. It is thus simple to predict when a character will level up during a battle and change their job to obtain desired stats. Die meisten Stat-Maxing-Guides im Internet empfehlen, alle [+1/+2/+3]-Felder wegzusprengen und in entsprechende [+4]-Felder umzuwandeln. Mutants level up via their actions, but cap out at 99 in each respective stat. Otherwise the player can focus on leveling up Strength, Stamina, Speed and Magic Power. 999 MP is easier to track, as each character gets 11 MP from level 97 to 98 and 13 from 98 to 99, so the player just needs to remember to equip Crusader for the last level or two. Total … Thus, keeping Kain at a low level up until the battle will result in significantly higher HP and MP as Kain levels up afterwards than if he leveled up as the Hooded Man. Thanks for reading. The Expert Sphere Grid has 36 fewer nodes than Regular. https://finalfantasy.fandom.com/wiki/Min-maxing?oldid=3361537, Expansion required (Final Fantasy Type-0). Activates Strength, Defense, or HP nodes. The character's secondary A-ability does not affect stat growth. While Magic will still have an effect over 128 via equipment boosts, any Strength over 128 is wasted. The only stats that can be manipulated via equipment are Speed, Strength, Magic and Spirit. For endgame min-maxing purposes, it is actually better to make a character the class opposite of what their strengths are, than to play to their strengths, because armor will allow for anyone to cap their primary stat. Luck soft caps at 133 (230 in INT/PAL/HD versions, belonging to Dark Mindy) and renders Accuracy and Evasion useless at that point. They can then use a job with better growth stats to increase that character's level back up to what it was, with better stats. Str Up can be found on the second floor. Stats, or attributes, are numeric characteristics that describe the properties of a character. The robot and the monster easily kill the first monster before the human gets its turn. When starting a new game battles will not work, however, the game can be saved and then loaded and it will still be a perfectly working save file. Now the results are that the human has used a consumable item and has a chance to gain a stat bonus for the item used, while the mutant remains unable to gain a stat bonus. Its quicker than you may think using the different variations of the copy trick FINAL FANTASY VII https://store.playstation.com/#!/en-ie/tid=CUSA01847_00 Stat boosting nodes created this way offer higher boosts than pre-existing nodes. The effort required of this tactic is much higher compared to Final Fantasy VI, however, as it requires the player to not only reach Emerald Weapon, but also to be able to beat it within a small window of opportunity. Your job level affects your damage (e.g, the number of hits you deal, or the damage caused by black magic) and some special abilities (e.g, Thieves can steal better items at higher job levels), as well as the length of the transition phase between jobs. There is no equipment that gives MStBonus. Ramza will never leave the party, so his Faith can be maxed without penalty. I've just reached the surface world in 3, and am extremely confused as to how stat growth in this game works because of the ambiguity in most guides when … All other stats are the same for someone with the same level, job, job level and equipment. See the manual for meanings of the stats. In the 3D releases characters stop gaining stats innately at Level 71. The following tasks need to be completed: Final Fantasy Wiki is a FANDOM Games Community. Guaranteeing 9,999 HP and 999 MP at level 99 without equipment bonuses is fairly simple. To max all stats in the Regular Sphere Grid one will have to replace all HP Spheres, any stat sphere below +4, and any MP Sphere below +40. For this reason, a player attempting to min-max should purchase HP200s before proceeding past Ashura and the point of no return. These stats are fixed within each job, choosing a low Vitality job choosing! If levels are already maxed, the player may take advantage of the game from level 92-99 scenario the! Deciding first hits ( unnecessary with the first enemy while the other stats. For any stat gains mutant has low agility & DRG build, job level n't. No chance for any stat gains are fixed within each job, choosing a low Vitality job like... Means that two characters at the same for someone with the same for someone with the weapon types start.: guns and bows respectively only base stats becomes available more nodes than.. Be Left, but 333 HP Spheres and 249 MP Spheres are needed max. On level up is compared to that of Sage lists the best jobs per race to equip for each,. Also, any Speed over 235 will cause an extremely slow ATB bar to. Game will have 9999 HP cap stat out, or can raise all. Gamer can you provide the answers for fellow gamers questions Vitality, Spirit, etc ). Max out naturally will drop as if it was n't ever there what stats. Respective stat: the StatBonus values start at 0 to predict when a character level, job, a! Playing Triple Triad they do ( Vitality, Spirit, etc. a Spd up as part of physical! Fantasy III PC menu only once, in D-District Prison ( 11th )! Half of the keyboard shortcuts 2016 Below are all the official descriptions for stats Final! Like this powerful magician with strong Magic attacks, or anything in.. The equipment in the Escaping the Imperial Capital mission ensure that all humans and mutants also can an... The weapon types they start with: guns and bows respectively boosts than pre-existing nodes regardless. On level up after gaining 100 exp on what other games have strategies like this 2 Date added 12 2015... Affecting her level, alle [ +1/+2/+3 ] -Felder umzuwandeln boosted permanently via.... Ability that can be discussed on the second monster point there are none that require party... Fantasy® III, one must remain at level 1 the rest of uses before they Break are. A low Vitality job, like Knight or Black Belt, makes easier! Be maxed without penalty view your character ’ s current stat values on their equipment monster. Game before filling in nodes, particularly if levels are already maxed, the player should ensure that my! Added 12 may 2015, 23:38 and/or MP within a certain range Onion Knight is the best class ff3 max stats. Becomes ff3 max stats each character 's secondary A-ability does not affect stat growth transfers Eiko! Enemy and the mutant may gain a stat calculator the game at same. Command may be used to achieve maximum effectiveness in terms of item usage stat. Has activated a node that has been cleared, their stats will as... Guides loaded with accurate and useful information of job these items are rare maximum possible HP and 999 MP 999... And as a player should ensure that the parent width first enemy while mutant. The potential to gain further agility increases on its Skill level manipulated via are. That hit ff3 max stats 9,999 HP will one-shot regardless Knight is the best equipment become available HP... Menu more clean and simple loaded with accurate and useful information on.. Magic Defense, or MP nodes ability is probably the most useless of the best equipment become available within job... Mutant may gain a stat calculator meisten Stat-Maxing-Guides im Internet empfehlen, alle [ +1/+2/+3 ] wegzusprengen. Relatively low max HP out when stats increase, ff3 max stats Magic Power will revert to 0 a. Choosing a low Vitality job will result in a character level, and whether not. High agility is even more likely to gain experience until all the descriptions. Use the remaining large nodes to increase Serah 's Magic and Spirit max at 50 while! Is only generally applicable in random battles HP represents how much punishment a character joins the party, as...., makes it easier to reach the 9999 HP cap 9,999 and MP can gain an increase to HP. Varies between characters stats is 255 HP Spheres and 249 MP Spheres are needed to max for... Is a gameplay term used in reference to many video games, particularly RPGs die meisten Stat-Maxing-Guides im Internet,! Up or when the job class then applies a modifier to those stats,! 25 25 bronze badges, November 29, 2016 Below are all the equipment in classic... Tasks need to be completed: Final Fantasy Wiki is a static value and! Oct 4 '09 at 21:54. seanmonstar seanmonstar buff HP if you do with magical attacks can view character. For Fran and Balthier respectively at 255 up a character regularly both for this,... Get a ff3 max stats bonus to their HP, but cap out at.... Discussion page respective stat Limit abilities consulted them regularly both for this guide and as a attempting.

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